Sonic Lost World

[Review] Sonic is back!  Zooooom!
The Details
  • Title: Sonic Lost World
  • Web: Official Site
  • Developer: Sonic Team
  • Publisher: Sega
  • Released: 18 October, 2013
  • Platforms: Wii U 3DS
  • Reviewed On: WiiU

Back in the early 1990’s, a little blue hedgehog and a plump red plumber were at war.

In the noughties, they both sit next to each other at Club Nintendo and discuss styling tips.

I still find it a little hard to get used to Sonic being on a Nintendo system. In a way, it has sort of ruined my childhood memories of him and Mario lashing out at one another.  But, times have changed and just recently I have learned to become quite a fan of Sonic.  Heck, I even bought the dvds of the Adventures of Sonic cartoon show from 1993.  Anyway, enough of that, this is a brand new Sonic game exclusive to the WiiU, and I know you’re all just dying to read about how fantastic it is.

The game is stunning on the eye, it’s got a colourful palette and everything looks so smooth.  The animations are spot on.  That’s the good bit over.

Look familiar?

Look familiar?

Okay, maybe that last paragraph was a little harsh, for after playing it for a bit longer, I started to get the hang of it and it really does open up a bit more.  I just can’t help but feel though that something is missing.  It feels a lot like Mario Galaxy, but with some awful level designs.  Sonic is known for being really fast at running, however you cannot help but feel restricted in this game where you end up having to stop running for something is in the way, or you just find you run yourself completely off the edge of the Mario Galaxy type levels.  There are lots of different routes you can take throughout the levels which lead you to hidden objects and often short-cuts.  Some levels are played in 2D mode, looking like the style of the classic Megadrive.  This is a really nostalgic touch, one I really liked.


Looks pretty, but some awful level designs leaves you feeling restricted.

The controls are okay, and they have incorporated a few touch screen bits into the game here and there which contrast nice.  You can also play the game on the WiiU pad by the simple touch of the flip icon on the touch screen.  It looks superb on the pad, but does hurt your hands after a little while.

There are objectives throughout the game to complete, such as ‘collect 500 rings’, ‘run up a wall’ etc, things that make the levels re-playable.  This is a nice touch and makes me want to go back and do better.  The game isn’t very long, it can be completed in about 6-8 hours, so it’s nice to have these extra features to help make the game last longer and feel worth the money.

Story wise, Sonic finds that he has to save the world he crash landed on known as Lost Hex, from being destroyed by the Deadly Six.  A lot of the familiar Sonic family are featured in the game, including fans favourite Knuckles.


The Deadly Six

There is a multiplayer racing mode, which isn’t that brilliant and isn’t available online either.  But hey, who buys Sonic for the multiplayer anyway?  It makes it another extra game to play besides the main game, which isn’t a bad thing at all.

Overall, it’s playable but not brilliant.  It’s not a disgustingly poor WiiU exclusive, and it is above average.  Would I recommend you buy it?  Hardcore Sonic fans – yes.


  • Great graphics.
  • Awkward level design.
  • Aimed at hardcore fans.
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In my spare time I like to play games (obviously) and read. I'm a fan of DC Comics and manga.
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